﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LangRenGameLib.Room.InfoClass
{
    /// <summary>
    /// 板子的基础信息(名字，需求玩家，所用身份等)
    /// </summary>
    class RoomBaseInfo
    {
        /// <summary>
        /// 板子的名称(可以重复)，用于输出
        /// </summary>
        public string Name
        {
            get;
            protected set;
        } = "空";

        /// <summary>
        /// 需求的人数
        /// </summary>
        public int Need
        {
            get;
            protected set;
        } = 8;

        /// <summary>
        /// 所使用的身份牌堆，可以溢出
        /// </summary>
        public List<Card.Card> UseCard;

        public RoomBaseInfo(string name, int need, List<Card.Card> useCard)
        {
            Name = name;
            Need = need;
            UseCard = useCard;
        }
    }
}
